Header menu link for other important links
X
Real-time particle filtering with heuristics for 3D motion capture by monocular vision
Jáuregui D.A.G., Horain P., , Karri S.S.K.
Published in
2010
Pages: 139 - 144
Abstract
Particle filtering is known as a robust approach for motion tracking by vision, at the cost of heavy computation in a high dimensional pose space. In this work, we describe a number of heuristics that we demonstrate to jointly improve robustness and real-time for motion capture. 3D human motion capture by monocular vision without markers can be achieved in real-time by registering a 3D articulated model on a video. First, we search the high-dimensional space of 3D poses by generating new hypotheses (or particles) with equivalent 2D projection by kinematic flipping. Second, we use a semi-deterministic particle prediction based on local optimization. Third, we deterministically resample the probability distribution for a more efficient selection of particles. Particles (or poses) are evaluated using a match cost function and penalized with a Gaussian probability pose distribution learned off-line. In order to achieve real-time, measurement step is parallelized on GPU using the OpenCL API. We present experimental results demonstrating robust real-time 3D motion capture with a consumer computer and webcam. ©2010 IEEE.
About the journal
Journal2010 IEEE International Workshop on Multimedia Signal Processing, MMSP2010
Open AccessNo